Aber, a brand exploration. 2016
For my bachelor thesis I wanted to explore branding and develop the foundation for a Leather accessory brand. I wanted to understand how the visual style in a brand hopefully could speak louder then a logo and not just be a limited collection. The first collection of products contained 4 products.
I wanted to use leather as the craft is a major hobby or even a passion of mine. The material itself lacks an equivalent replacement in its properties. a material that ages beautifully if treated correctly and has the ability to add in its ascetic value over time.
It was important for me to let all the detailing in the designs to have a function. for example using the stitching not just as a production necessity but as an aesthetics detail.
Since the project finished I’ve refined the design of the holster.
Above is a part of each products process and they all went through much the same process after the design quid lines were laid down.
Starting with pencil sketches and moving on to mockups, some designs got some more refined mockups then others and one product was dropped, the wallet.
This version of the Holster has been updated and the back strap has been removed
The logo
The name Dirty shoes comes from the way that many of today’s shoes are constructed. In such a way they can be near impossible to repair, when broken sadly these shoes goes in the bin.
Dirty shoes are a Street shoe that has a replaceable sole, not just outer but essentially every part including the different elements of the upper. The pattern is designed in a way so the shoe don’t need a shoe last to take it form. Joining the flat elements will in itself create the shoes 3D structure. This is to enable stripping the upper and replacing parts without the original shoe last.
Knowing only the things I’ve taught myself and gathered from blogs and youtube instructions I started out with interviewing Lunds master cobbler and looked at how and where some shoes tend to break.
I then followed my normal routine with crude sketches and moving on to mockups. As I didn’t want to use any shoe lasts it took time to get the right shape with flat patterns that resembled my sketches and had good proportions.
After making my first model I wasn’t too happy with the look the welt got and I made a second pair where the welt was hidden and much simpler, however this made it more complicated to mend as one would need to remove the outer sole to separate the upper.
Kilen is a modular shelving system, targeted toward vestibules.
The goal was to make a furniture piece that was easy to set up and manipulate. I choose to be inspired by Japanese wood joinery and the main fastening method was wooden wedges. to make it sturdier a couple of screws are used to anchor the sides to the wall
The projects constraints was to mainly use sheet metal.
Starting out with crude pen and paper sketches to form my ideas and then moving on toward mockups to get a better understanding is my preferred method, something accruing in almost all my projects. However I put most time making and changing my mockups.
In this project I combined my usual method with a 3D modelling software (Fusion 360) in these simple renderings I made some changes after the cutting and bending was doe due to manufacturing and packaging insights.
This is the latest iteration of my first shoe I made, this version has the same upper as the first but after advancing in my skills, it has a proper welt this time
The project was in collaboration with Snigeldesign, where I among other things sewed my prototypes.
I’ve been asked not to publish details about this project by the police that I interviewed as it contains sensitive information about there working methods. I might make exceptions and show the project for job interviews, but this will only be done on request.
Reference: Per-Henrik Magnusson 0708925127
The class went to Houston Texas to collaborate with NASA.
I got interested in the different food systems used for space travel and thought it odd that all systems have been more or less advanced versions of eating here on earth, we sit down by a table because our gravity forces us to and the food stays on the plate for the same reason.
The cutlery was based around a traditional Japanese scissor. Where the handle and “spring” part can be printed from lightweight plastic and the metal parts should be made from lightweight but hard metal alloys to save weight.
Earth vs micro gravity eating implements. This project was mainly research based and my mockup and sketch process was shorter then I usually make them, some were made and some 3D sculpting was also involved in creating the handles.
The ideation behind the cutlery
Muck ups and sketches
Cutlery “heads”
Spoon handle without “head”
These Jungle styled combat boots were inspired by the 1942 combat boots designed for jungle/humid conditions with a part canvas upper for more ventilation. As an experiment, which I knew was going to fail, I was somewhat inspired by the straight line Art Deco ornamentation.
Having angled corners in the transitions form stiff to soft materials puts force on the softer material and wear becomes a problem. when the experiment was dune I installed the buckled strap to prevent the tear from growing. I also added some red thread for the trim which made it connect somewhat to the Japanese laquerware
This table was designed for a maker space and the principal idea is that with access to a shopbot or other larger cnc machines the maker space could produce more tables from a single sheet of plywood and assembled with only a mallet and the and the wedges included in the design.
the table can be joined with similar tables to create an even larger table with more rigidity. The design needs some more refinement.
The design process for this project was different compared to my previous project. After the normal research period I looked at Japanese wood work and joinery for inspiration and understanding. I mainly worked in illustrator and Fusion 360 to make plains and build tables, the drawback of this way of working was that the table became somewhat unstable to the sides.
2014
A carrying system Targeted toward plain clothed police officers where the officers I interviewed wanted a snugger and more modular fit for the heavy equipment they carried.
The system utilise Velcro attachments that are secured with a Lycra fabric reinforced with elastic webbing. The Lycra cover smooths out edges of the equipment so it doesn’t show a big imprint on a covering garment and makes sure nothings get caught.
Starting out with crude pen and paper sketching to generate ideas to continue with and make mockups.
I like to construct mockups to get a general feel for not just shape and size but some functions. The mockups usually gets transformed after finished and is used as a 3D sketch where I will add and subtract until satisfied. a new pattern is made and the process can begin again if needed.
Our class was Tasked by Hilti to find a fitting tool storage solution,
During my research it came apparent that mainly construction workers used Hilti as they are regarded as heavy duty tools with great quality. For lone carpenters or carpenters in smaller teams the plastic hard case Festool use are great but the construction workers I interviewed these cases were too big of a hassle and they mainly dumped everything in a wheelbarrow witch accompanied them during the work day.
This both made the organisation near impossible and damaging tools very likely. This also made it impossible to use the wheelbarrow for transporting other things. I wanted to make it easy to free up this important tool for other things when needed as well as help with possible organisation.
this bag would make it easier to look up expensive tools during the night and not fill up the storage with wheelbarrows.
Every fourth year the students in Lund arrange a huge festival with a procession that goes through town and ends in the Karneval area in lundagård.
2018 I was part of the 6 “man” design team that designed almost all the merchandise sold during the three day event.
It was mainly illustration work that was going to be printed on shirts, bags and other media my primary product was the game Koffeinkampen. The most interesting thing during this process was to work for a longer period in a design team working toward a mutual goal.
An experiment of having angular shapes on leather when it meets fabric, as suspected the angels put a lot of strain on the fabric and a tear emerged after a month of usage.
These Boots are inspired by the 1942 Jungle Boots but also the desert combat boots used today. these boots are still early in my process in learning welting and looking at the process pictures you can tell that that I have been skimping on the seam allowance and not to skilled. My shoe lasts aren’t fully developed here yet.
These are my second properly welted shoes so the technique isn’t that good.
One summer I felt that I couldn’t wear high laced boots any more so I made these adjustable sandals